[VR 2018] Physics-inspired input method for near-field mixed reality applications using latent active correction

Abstract

Calibration accuracy is one of the most important factors to affect the user experience in mixed reality applications. For a typical mixed reality system built with the optical see-through head-mounted display (OST-HMD), a key problem is how to guarantee the accuracy of hand-eye coordination by decreasing the instability of the eye and the HMD in long-term use. In this paper, we propose a real-time latent active correction (LAC) algorithm to decrease hand-eye calibration errors accumulated over time. Experimental results show that we can successfully use the LAC algorithm to physics-inspired virtual input methods.

Publication
In 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
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