Publications

(2019). [ISMAR 2019] Mixed reality office system based on maslow’s hierarchy of needs: Towards the long-term immersion in virtual environments. In ISMAR.

Project

(2019). [TURC 2019] VRGym: A virtual testbed for physical and interactive AI. In TURC.

Project

(2019). [ICRA 2019] High-fidelity grasping in virtual reality using a glove-based system. In ICRA.

Code Project

(2019). [SID 2019] Subjective and objective evaluation of visual fatigue caused by continuous and discontinuous use of HMDs. In SID.

(2018). [PhotonicsAsia 2018] Depth-aware interactive display method for vision-tangible mixed reality. In SPIE/COS Photonics Asia.

Project

(2018). [ISMAR 2018] Inverse augmented reality: A virtual agent's perspective. In ISMAR.

Project

(2018). [ISMAR 2018] HiKeyb: High-efficiency mixed reality system for text entry. In ISMAR.

Project

(2018). [Optical Engineering 2018] Enhancing data acquisition for calibration of optical see-through head-mounted displays. In Optical Engineering.

(2018). [ChineseCHI 2018] Employing different viewpoints for remote guidance in a collaborative augmented environment. In Chinese CHI.

(2018). [VR 2018] Physics-inspired input method for near-field mixed reality applications using latent active correction. In VR.

Project

(2018). [VR 2018] Inverse virtual reality: Intelligence-driven mutually mirrored world. In VR.

Project