Zhenliang Zhang | BIGAI
Zhenliang Zhang | BIGAI
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[ISMAR 2020] Machine intelligence matters: Rethink human-robot collaboration based on symmetrical reality
We introduce the contents of the symmetrical reality-based human-robot collaboration and interpret the humanrobot collaboration from the perspective of equivalent interaction.
Zhenliang Zhang
,
Xuejiao Wang
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Project
[ISMAR 2020] Understanding physical common sense in symmetrical reality
We emphasize the bi-directional mechanical control within the symmetrical reality framework and why free wills of machines can break the common sense.
Zhenliang Zhang
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Project
[IROS 2020] Graph-based hierarchical knowledge representation for robot task transfer from virtual to physical world
We study the hierarchical knowledge transfer problem using a cloth-folding task, wherein the agent is first given a set of human demonstrations in the virtual world using an Oculus Headset, and later transferred and validated on a physical Baxter robot.
Zhenliang Zhang
,
Yixin Zhu
,
Song-Chun Zhu
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Project
Web
[VR 2020] Exploring the differences of visual discomfort caused by long-term immersion between virtual environments and physical environments
To investigate the effects of visual discomfort caused by long-term immersing in virtual environments (VEs), we conducted a comparative …
Jie Guo
,
Dongdong Weng
,
Hui Fang
,
Zhenliang Zhang
,
Jiaming Ping
,
Yue Liu
,
Yongtian Wang
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[VR 2020] Extracting and transferring hierarchical knowledge to robots using virtual reality
We study the knowledge transfer problem by training the task of folding clothes in the virtual world using an Oculus Headset and …
Zhenliang Zhang
,
Jie Guo
,
Dongdong Weng
,
Yue Liu
,
Yongtian Wang
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Project
[IROS 2019] Toward an efficient hybrid interaction paradigm for object manipulation in optical see-through mixed reality
Human-computer interaction (HCI) plays an important role in the near-field mixed reality, in which the hand-based interaction is one of …
Zhenliang Zhang
,
Dongdong Weng
,
Jie Guo
,
Yue Liu
,
Yongtian Wang
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Project
[ISMAR 2019] Mixed reality office system based on maslow’s hierarchy of needs: Towards the long-term immersion in virtual environments
In a mixed reality (MR) environment that combines the physical objects with the virtual environments, users’ feelings are …
Jie Guo
,
Dongdong Weng
,
Zhenliang Zhang
,
Haiyan Jiang
,
Yue Liu
,
Yongtian Wang
,
Henry Been-Lirn Duh
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Project
[ICRA 2019] High-fidelity grasping in virtual reality using a glove-based system
This paper presents a design that jointly provides hand pose sensing, hand localization, and haptic feedback to facilitate real-time …
Hangxin Liu
,
Zhenliang Zhang
,
Xu Xie
,
Yixin Zhu
,
Yue Liu
,
Yongtian Wang
,
Song-Chun Zhu
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Project
[TURC 2019] VRGym: A virtual testbed for physical and interactive AI
We propose VRGym, a virtual reality testbed for realistic human-robot interaction. Different from existing toolkits and virtual reality environments, the VRGym emphasizes on building and training both physical and interactive agents for robotics, machine learning, and cognitive science.
Xu Xie
,
Hangxin Liu
,
Zhenliang Zhang
,
Yuxing Qiu
,
Feng Gao
,
Siyuan Qi
,
Yixin Zhu
,
Song-Chun Zhu
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Project
[VR 2019] Evaluation of maslows hierarchy of needs on long-term use of HMDs - A case study of office environment
Long-term exposure to VR will become more and more important, but what we need for long term immersion to meet users fundamental needs …
Jie Guo
,
Dongdong Weng
,
Zhenliang Zhang
,
Yue Liu
,
Yongtian Wang
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